Monday, 25 January 2016
Portfolio Building 2
In this portfolio building session, I continued to add more of my video game unit work on to my media portfolio. In this case, I added in a page that included two different pieces of work that showed different versions of the same character. The first image was a comparatively more detailed pixel art concept art piece of a stand-in example for the protagonist, who, in my game project plan, could be created in a Character Creation menu and therefore look however the player wished. The second image was of the same example character, but in this case, in a pixel sprite format with much less detail and pixels being used. I spoke about both of them, explaining what they were and stating what qualities I liked about them. In my upcoming portfolio building sessions I would like to still add a few more pieces from my video game unit, as I believe it was my most successful unit, for which I generated the most work that I was especially satisfied with. I would still, also, like to add pieces from my other units, as I think I created some effective pieces in these units as well, and it will be of a benefit to me to show a range of different types of work in different techniques and styles.
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